Hello Engineers!
Today, we are excited to announce the winners of our NVIDIA Ansel Contest. I can say that you submitted fantastic creations and my team and I were impressed by the quality and the creativity of the submissions.
Just as a reminder, we launched the NVIDIA Ansel Contest in five different categories and we wanted you to capture the original visual styling and feeling of Space Engineers. You definitely captured it and you even added something on top of it, which made your creations special. The winners are getting 100 in-game Engineer Skin Sets in total as prizes! The contest ran until the end of May 2018, so now it’s time to award the winners!
Today, we are excited to announce the winners of our NVIDIA Ansel Contest. I can say that you submitted fantastic creations and my team and I were impressed by the quality and the creativity of the submissions.
Just as a reminder, we launched the NVIDIA Ansel Contest in five different categories and we wanted you to capture the original visual styling and feeling of Space Engineers. You definitely captured it and you even added something on top of it, which made your creations special. The winners are getting 100 in-game Engineer Skin Sets in total as prizes! The contest ran until the end of May 2018, so now it’s time to award the winners!
Vanilla Epicness
1st place
by GreekPsari |
2nd place
by IratusAvis |
3rd place
by JM207 |
4th place
by Ronin the accus |
360 Degrees Vanilla Epicness
1st place
by SmokkiSOE |
2nd place
by dave2411 |
3rd place
by Ronin the accus |
4th place
by LexEtch |
Modding Epicness
1st place
by Horizonz1993 |
2nd place
by Ronin the accus |
3rd place
by BruceLeedleLee |
4th place
by Implodedbrains |
360 Degrees Modding Epicness
1st place
by Sektan |
2nd place
by SmokkiSOE |
3rd place
by Ronin the accus |
4th place
by acdnt.hex |
Funky / Abstract / Pop Art
1st place
by ---SoASchas--- |
2nd place
by Djupo |
3rd place
by BruceLeedleLee |
4th place
by SmokkiSOE |
Congratulations to the winners and a big thank you to all who participated! We are surprised how varied and spectacular things were people able to create yet again.
Space Engineers is still in development. Everything in the game is subject to change.
Thanks for reading and we look forward to seeing what you come up with using this fantastic technology!
Marek Rosa
CEO, Creative Director, Founder at Keen Software House
CEO, CTO, Founder at GoodAI
For more news:
Space Engineers: www.SpaceEngineersGame.com
Medieval Engineers: www.MedievalEngineers.com
General AI Challenge: www.General-AI-Challenge.org
AI Roadmap Institute: www.RoadmapInstitute.org
GoodAI: www.GoodAI.com
Keen Software House: www.keenswh.com
Personal bio:
Marek Rosa is the CEO and CTO of GoodAI, a general artificial intelligence R&D company, and the CEO and founder of Keen Software House, an independent game development studio best known for their best-seller Space Engineers (2.5mil+ copies sold). Both companies are based in Prague, Czech Republic.
Marek has been interested in artificial intelligence since childhood. Marek started his career as a programmer but later transitioned to a leadership role. After the success of the Keen Software House titles, Marek was able to personally fund GoodAI, his new general AI research company building human-level artificial intelligence.
GoodAI started in January 2014 and has grown to an international team of 20 researchers. At this time, Marek is developing both Space Engineers and Medieval Engineers as well as daily research and development on recursive self-improvement based general AI architecture.