"Need to create"

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May 22, 2024

We are announcing major updates for Charlie Mnemonic, your AI assistant with Long-Term Memory that’s getting smarter and more capable every day. We’ve been working hard to integrate new features and improve existing ones, and we are excited to share these updates with you. Gmail Integration: Charlie can now seamlessly integrate with Gmail, allowing you to manage your...

August 15, 2024

    SUMMARY: Revolutionary AI NPC technology aims to solve the decades-old problem of scripted, predictable game characters Alpha release scheduled for September 19, 2024 Experience a living world with AI-driven characters that think, feel, and evolve Witness emergent storytelling where your choices truly matter Create, share, and play custom scenarios Short gameplay sessions (~10 minutes) showcasing social...

September 4, 2024

    SUMMARY: Anthropic models Search in conversation history and in messages in Long-Term Memory Streamlined Email Management Enhanced File Handling and User Interface Under the Hood Improvements & Looking Ahead We’re excited to announce a significant update to Charlie Mnemonic, your trusted open-source AI assistant with Long-Term Memory. This latest release brings improvements that make Charlie more...

September 19, 2024

     SUMMARY: Alpha Officially Released, Alpha Trailer What is AI People? Alpha Launch Details Managing Expectations Distribution of the Access How to play Subscription Model and Pricing A Story Behind AI People Post-Alpha Roadmap A Note from Marek Rosa Join the Revolution of NPCs in Gaming How to play? Join the waiting list and when your batch...

February 5, 2026

Mechanical systems taking shape.
🔶 Wheel suspension progress
🔶 First shots of Rotor in the VRAGE3 editor & in-game
🔶 Planetary ring WIP visuals, Turrets

February 9, 2026

Somewhere in the world, one of Karel's servers ran for forty-seven days after the last human died. It wasn't idle.
It started, as most apocalypses do, on a Tuesday. February 10, 2026.

February 19, 2026

Greebles, greebles everywhere!
🔶 VRAGE3 Optical Illusions
🔶 Decorative blocks and greeble-focused building options
🔶 Palatine “atmosphere” lighting experiments

February 19, 2020

Hello, Engineers! Finally, after 5 years in development, the wait is over!
Starting today, you can pre-order Space Engineers for Xbox!
Space Engineers will be released on Xbox on April 15th!

Biography

I have always been driven by the need to create — games, AI agents, ideas. That’s why I started Keen Software House: to create games that only existed in my head. After Space Engineers took off, I founded GoodAI to develop AGI, to help humanity and understand the universe.

These days I’m focused on Space Engineers 2, the VRAGE3 engine, AI People, and autonomous agents in general — powering NPCs in our games, or swarms of autonomous and intelligent drones.

It’s all part of my long-term plan: to make civilization stronger, greater, and more resilient.

Our home base is a 17th-century Oranžérie in Prague — but we’re a remote-first, global team of 100+ programmers, artists, designers, and engineers.

I am proudly European , and in the last few years, I’ve come to love South Africa and its people.

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