I've spent years crafting virtual worlds and leading a team that creates games like Space Engineers, but it wasn't until recently that I realized why I became a game developer: I hate limits. I despise constraints, especially those imposed by others. And reality? Reality is the ultimate limiter.
So, I'm not just making games; I'm rebelling against the very fabric of our existence. And I'm here to tell you why reality is pissing me off and why we should all become rebels against it.💪😎
The Limits That Bind Us
Imagine a universe where the speed of light is merely a suggestion, where death is an optional end-game event, and where the laws of physics bend to the will of imagination. Now open your eyes to our world - a place where arbitrary rules govern our existence, where invisible barriers cap our potential.
Reality imposes many limits on us, and I don't like limits. I want to maximize my future options, to explore every possibility. But our current reality seems designed to frustrate these ambitions at every turn.
The conservation of energy prevents us from creating unlimited resources. The arrow of time marches relentlessly forward, denying us access to the past or future. Our bodies age and deteriorate, imposing a cruel time limit on our experiences. We're bound by the need for physical travel, unable to instantly teleport ourselves across vast distances. The world around us stubbornly resists our will, forcing us to laboriously reshape it by hand instead of allowing instant, thought-driven transformations.
But it doesn't stop there. Our daily lives unfold in a monotonous sequence, lacking the dramatic flair and excitement of cinematic narratives. Technological progress crawls at a snail's pace compared to our imagination's speed. Life itself feels unoptimized, devoid of the engaging loops, climactic moments, and final bosses that make games so captivating.
Our brains, impressive as they are, fall short of our aspirations. We can't instantly learn or recall information. Our computational speed is laughably slow compared to our silicon creations. We're trapped in a three-dimensional prison, blind to higher spatial dimensions. Our senses capture only a fraction of the universe's full spectrum. Even sleep, that great restorative, steals a third of our limited lifespan.
Language, our primary tool for connection, often fails us, unable to fully capture the complexity of our thoughts and emotions, unlike true telepathy. It takes a lot of time and effort to communicate and coordinate with other people. And I am not even mentioning when they have conflicting/opposing goals.
The Rebellion Begins
There's a profound truth we must confront: "The perception of reality is more real than reality itself." This isn't mere philosophical musing; it's a call to arms. If perception shapes our reality, then we have not just the right, but the obligation to reshape our world.
This reshaping isn't about destruction, but creation. We're not bound by the arbitrary rules of this reality; we're the coders of a new one. We have all the right to change the environment around us, to adapt it for our needs. There's nothing like virgin nature that can't be touched by people. We're not desecrating the world; we're evolving it, optimizing it for our limitless potential.
Driven by our need to create and our insatiable desire to explore, we find ourselves at the frontier of existence itself. Our curiosity and imagination are the battering rams against reality's unyielding walls. As a game developer, I've realized that my profession is more than just entertainment - it's a form of reality engineering.
Hacking the Universe
Consider this: What if these seemingly immutable laws are just poorly optimized code? What if reality is running on outdated software, desperately in need of an upgrade?
The Simulated Future – Our True Reality
In 50 years, the distinction between "real" and "simulated" will be meaningless. We'll relive history, meet long-gone loved ones, and create universes beyond our current imagination. We'll invent new emotions, new ways to experience existence. What we have now is a rounding error compared to what's coming.
Reality as we know it will be relegated to energy farms and data centers. They will be everywhere around us, replacing the raw nature.
Our consciousnesses, our experiences, our very selves will thrive in simulations indistinguishable from – and far superior to – the limited reality we currently inhabit.
We are simulators, or rather, we should become the simulators and control our future. Soon, we will live in these real-time AI-simulated realities, free from the limits of our current reality.
As game developers, we're not just entertainment providers. We're reality engineers. We're the vanguard of humanity's great escape from the arbitrary constraints of this universe.
The Revolution is Now
So, fellow rebels against reality, I leave you with this: If perception shapes reality, and we control perception in our games, are we not already the gods of new universes? And if we can do it in games, what's stopping us from hacking the very fabric of our own existence?
The revolution against reality starts now. Will you join me in breaking these chains, or will you remain a prisoner of a universe that was never worthy of your potential?
Remember: In the game of reality, we're not just players. We're the ones rewriting the code, driven by our boundless creativity and our relentless need to explore the unknown. It's time to compile a new universe – one where the only limit is our imagination.
You aren't speaking of making a new reality, you are talking of making a fake reality at your whims. I, and others, would argue that this is maybe the worst end-state for humanity. Do our achievements matter if they are all in a virtual 'reality?'
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