It is one week since we launched Space Engineers on Steam Early Access, a time for some recapitulation.
On Friday we managed to do our first post-launch update – adding the Workshop integration, some small improvements and new languages.
However, the most important story of the last seven days is the response of the players. We expected that the players will start creating works, but not in this amount and quality. There’s so much creativity in you. One week and there’s already more content than we can actually observe. We have seen awesome things that we would never expect players to create.
Every day we see so many surprising creations – it’s amazing: the best thing on Space Engineers is its Community.
These are currently our most favorite internet places:
Then there are various suggestion & idea threads that we try to read, to get a better understanding of what the players want.
We plan to keep making frequent updates for small improvements – every week or two. Larger updates will come less frequently, please be patient.
After all that has happened in the last week, we are now 100% sure that the idea of Space Engineers is good, viable and has high potential. We are going to expand our team – just a little, we still want a small and effective team – a sandbox game such as Space Engineers requires this type of development.
Thank you.
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Please keep posting your feedback and suggestions to our FB page www.facebook.com/SpaceEngineers or our forum at forums.keenswh.com/?forum=313735
We can’t reply to every comment, but we try to read as many as we can. In future we plan to launch a voting system for ideas.
---
Thanks for reading this!
Like us on Facebook or follow us on Twitter and you will be notified on all updates.
Warning: Space Engineers is still in development. Everything in the game is subject to change.
On Friday we managed to do our first post-launch update – adding the Workshop integration, some small improvements and new languages.
However, the most important story of the last seven days is the response of the players. We expected that the players will start creating works, but not in this amount and quality. There’s so much creativity in you. One week and there’s already more content than we can actually observe. We have seen awesome things that we would never expect players to create.
Every day we see so many surprising creations – it’s amazing: the best thing on Space Engineers is its Community.
These are currently our most favorite internet places:
- Screenshots (sorted by date): http://steamcommunity.com/app/244850/screenshots/?p=1&browsefilter=mostrecent
- Artworks (sorted by date): http://steamcommunity.com/app/244850/images/?p=1&browsefilter=mostrecent
- Workshop: http://steamcommunity.com/workshop/browse/?appid=244850
- Youtube uploads (sorted by date): http://www.youtube.com/results?search_sort=video_date_uploaded&search_query=space+engineers
Then there are various suggestion & idea threads that we try to read, to get a better understanding of what the players want.
We plan to keep making frequent updates for small improvements – every week or two. Larger updates will come less frequently, please be patient.
After all that has happened in the last week, we are now 100% sure that the idea of Space Engineers is good, viable and has high potential. We are going to expand our team – just a little, we still want a small and effective team – a sandbox game such as Space Engineers requires this type of development.
Thank you.
---
Please keep posting your feedback and suggestions to our FB page www.facebook.com/SpaceEngineers or our forum at forums.keenswh.com/?forum=313735
We can’t reply to every comment, but we try to read as many as we can. In future we plan to launch a voting system for ideas.
---
Thanks for reading this!
Like us on Facebook or follow us on Twitter and you will be notified on all updates.
Warning: Space Engineers is still in development. Everything in the game is subject to change.