"Need to create"

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February 28, 2012

Meet the Miner Wars Team at GDC in San Francisco

We are thrilled to announce that Keen Software House, developers of Miners Wars, will be attending this year’s GDC (March 5-9, 2012, San Francisco http://www.gdconf.com). Miner Wars is a hot new 6DOF space and underground shooter with fully destructible environments. Please stop by, check out the game, and chat with us. We’ll be in the GDC Play pavilion, in the Esplanade Ballroom of Moscone Center.

Keen will be proudly presenting Miner Wars 2081 and its new arcade-style offshoot, Miner Wars 2.5D. The first 30 people who visit us will receive a free serial key for MW 2081 and its upcoming MMO version!

At our GDC Play kiosk you’ll meet:
– Marek Rosa – CEO & Founder
– Nick Miller – Marketing Manager
– Ansel Leos – Community Manager

For current players and others following the development of Miner Wars:

We are presently making major changes to the game, so there will be no new release before the GDC. However, you may expect a new Test Build, as well as a new public demo, in the week or so following the GDC (first half of March).

We do have a cool new trailer in production, which will also be released soon after GDC.

No downloadable demo of Miner Wars 2.5D is presently available; however, a game demo can be seen at GDC. We will be releasing the game for PC/iOS/Android right after the GDC.

Hope to see you at the GDC!

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Biography

I have always been driven by the need to create — games, AI agents, ideas. That’s why I started Keen Software House: to create games that only existed in my head. After Space Engineers took off, I founded GoodAI to develop AGI, to help humanity and understand the universe.

These days I’m focused on Space Engineers 2, the VRAGE3 engine, AI People, and autonomous agents in general — powering NPCs in our games, or swarms of autonomous and intelligent drones.

It’s all part of my long-term plan: to make civilization stronger, greater, and more resilient.

Our home base is a 17th-century Oranžérie in Prague — but we’re a remote-first, global team of 100+ programmers, artists, designers, and engineers.

I am proudly European , and in the last few years, I’ve come to love South Africa and its people.

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