Sunday, August 19, 2012

Failure to shoot at our customers

I just experienced a situation that I would never anticipate - failure to shoot at our customers.

It happened after we released the first MW 2081 Test Build with multi-player. I used to launch it every few hours, to see who is playing, and if there was someone, I joined his game. Usually I just went to the guy and talked. They knew who I was.

Funny thing was that it felt weird to start shooting at them, even though that's the point of a death-match game :)

What do you suggest?
- Should I inhibit these feelings and shoot them without any regrets?
- Am I the only developer with this illness?