"Whose fault is that? Our fans? Ha?"
Not sure I get what you mean, but it's definitely NOT my "fault"… I was one of the first 20 people who voted for MW2081 in Steam Greenlight as I read it on the Facebook newsfeed from MW's page (which translates into "Almost immediatly")!
It'll only be a "fault" of your fans if the game ACTUALLY hits Steam store because of Greenlight!
I can't see how this kind of PR helps your cause! I am pretty sure, the Social Media audience doesn't fall for that kind of marketing…
Yeah, I know, but trying to be the Devil's advocate here before some other lame defacing internet troll (or covered up competitor) hits this point!
You know how press loves to play with these kind of words (especially gaming press which "plays" a lot with the rich companies!).
I have seen what you guys have done there from your first steps (I am one of the pre-Alpha buyers)! The thing is, don't let any factor get in the way to success for your game! We want to see your efforts shine!
I have always been driven by the need to create — games, AI agents, ideas. That’s why I started Keen Software House: to create games that only existed in my head. After Space Engineers took off, I founded GoodAI to develop AGI, to help humanity and understand the universe.
These days I’m focused on Space Engineers 2, the VRAGE3 engine, AI People, and autonomous agents in general — powering NPCs in our games, or swarms of autonomous and intelligent drones.
It’s all part of my long-term plan: to make civilization stronger, greater, and more resilient.
Our home base is a 17th-century Oranžérie in Prague — but we’re a remote-first, global team of 100+ programmers, artists, designers, and engineers.
I am proudly European , and in the last few years, I’ve come to love South Africa and its people.
"Whose fault is that? Our fans? Ha?"
Not sure I get what you mean, but it's definitely NOT my "fault"… I was one of the first 20 people who voted for MW2081 in Steam Greenlight as I read it on the Facebook newsfeed from MW's page (which translates into "Almost immediatly")!
It'll only be a "fault" of your fans if the game ACTUALLY hits Steam store because of Greenlight!
I can't see how this kind of PR helps your cause! I am pretty sure, the Social Media audience doesn't fall for that kind of marketing…
CybeRNerO, thanks for your vote!
That thing with "fault" was just a provocative joke.
50% of stuff I say is just some stupid joke that doesn't make sense 🙂
Yeah, I know, but trying to be the Devil's advocate here before some other lame defacing internet troll (or covered up competitor) hits this point!
You know how press loves to play with these kind of words (especially gaming press which "plays" a lot with the rich companies!).
I have seen what you guys have done there from your first steps (I am one of the pre-Alpha buyers)! The thing is, don't let any factor get in the way to success for your game! We want to see your efforts shine!
Wow, today we are #19