Wednesday, February 19, 2020

Space Engineers: Xbox Release Date & Pre-orders


SUMMARY:
  • Space Engineers for Xbox release planned for April 15th
  • Pre-orders start today! 
  • Get 3 premium skins, access to beta and the game 4 days before everyone else!
  • What’s inside the Xbox version?
  • How has the Xbox version contributed to the PC version?


Hello, Engineers!

Finally, after 5 years in development, the wait is over!

  • 4 Million copies sold
  • 90% positive reviews on Steam
  • Over 100.000 Workshop creations

Starting today, you can pre-order Space Engineers for Xbox!

Space Engineers will be released on Xbox on April 15th!

The game in pre-order is available in two packages, so you can choose which one you like more.


The Pre-order Packages


Space Engineers Ultimate Edition 2019 ($29.99 USD)
- PRE-ORDER HERE

The Space Engineers Ultimate Edition 2019 includes all of the DLCs for Space Engineers, all the decorative blocks and cosmetic items released in 2019.

By pre-ordering the Space Engineers Ultimate Edition 2019 you will unlock 3 premium skins and you will get the game four days earlier before release. You will also get priority access to the closed beta in March 2020.

Space Engineers Base Version ($19.99 USD) - PRE-ORDER HERE

By pre-ordering the Space Engineers Base Version you will unlock 3 premium skins and you will get the game four days earlier before release. You will also get priority access to the closed beta in March 2020.

Digital pre-order bonus skins:
  • Veteran Mark II
  • NextGen
  • Aviator
 

What’s inside the Xbox version?


We strived to bring all of the key features from the PC version to the Xbox. 
However, these are the main differences:
  • Multi-player
    • A host on Xbox One and Xbox One S will support 2 player multiplayer (lobby)
      1 host + 1 client
    • A host on Xbox One X will support 4 player multiplayer (lobby)
      1 host + 3 clients
    • No dedicated servers
    • (*we are looking into the possibility of supporting dedicated servers in the future)
  • Graphics
    • Xbox One X has a higher graphic setting (higher textures, better models, improved post processing) than Xbox One S.  
  • Features
    • Only a safe mode on Xbox (experimental features are not enabled on Xbox)
    • Mods are not supported (e.g. scripts, textures, blocks, animations)
    • Programmable blocks are not supported
    • Workshop (worlds, blueprints) is supported via in-game integration with Mod.io and is used for safe-mode worlds and blueprints (it is possible to share creations from PC to XB and vice versa)
  • Scenarios 
    • Third party scenarios are not supported
    • Official supported scenarios: First Jump, Learning to Survive & Never Surrender
    • Not supported: Lost Colony
We are looking into bringing more major updates and DLCs to the Xbox One version of Space Engineers in the near future.


Performance Notes


The performance depends on the complexity of your world and which type of Xbox you’re playing on. Simple worlds run smoothly on Xbox One and Xbox One S, but a more complex world with rich object interactions could present some performance issues on the Xbox One X.

How has the Xbox version contributed to the PC version?


PC players will also benefit
from the massive optimizations that our team performed on the Xbox version, especially the dedicated server users who are playing in a big world. 

All the optimizations are being released on the PC version in one of the upcoming releases.

Here are some interesting numbers I’d like to share with you.

Before optimizations - The graph shows the measurements for campaign Mission 3 - Ruined Camp, on old Xbox on original (unoptimized) code version. The green line represents the sim speed 1.0. 
After optimizations - The above graph from the same campaign on the same Xbox kit, but running on an optimized code version. The game runs more than 5 times faster than before. This was possible thanks to enormous work by our team who did an awesome job!


Follow our social media to get the latest news! 



If you want to let me know your feedback, please get in touch via my personal email address marek.rosa@keenswh.com, or use our Keen Software House support site. I welcome all of the feedback we receive and we will use it to learn and provide better services to our players.

Thank you for reading this blog!

Best,
Marek Rosa
CEO, Creative Director, Founder at Keen Software House
CEO, CTO, Founder at GoodAI

For more news:
Space Engineers: www.SpaceEngineersGame.com
Keen Software House: www.keenswh.com
Medieval Engineers: www.MedievalEngineers.com
GoodAI: www.GoodAI.com
General AI Challenge: www.General-AI-Challenge.org


Personal bio:
Marek Rosa is the CEO and CTO of GoodAI, a general artificial intelligence R&D company, and the CEO and founder of Keen Software House, an independent game development studio best known for its best-seller Space Engineers (4 million copies sold). Both companies are based in Prague, Czech Republic.

Marek has been interested in artificial intelligence since childhood. He started his career as a programmer but later transitioned to a leadership role. After the success of the Keen Software House titles, Marek was able to personally fund GoodAI, his new general AI research company building human-level artificial intelligence.

GoodAI started in January 2014 and has over 30 research scientists, engineers, and consultants working across its Research and Applied teams.


At this time, Marek is developing both Space Engineers and Medieval Engineers, as well as leading daily research and development on recursive self-improvement based general AI architecture - Badger.

103 comments:

  1. Congratulations on great progress and wish you a great success!

    Looking forward for optimization improvements =)

    ReplyDelete
  2. Marek should just call the console version 'Space Engineers: Light Edition'- no mods, no scripts, no experimental mode, no dedicated servers, watered down graphics, no cross-platform. But they'll happily sell you DLC, so that's something I guess. Ha!

    ReplyDelete
    Replies
    1. Thanks for the feedback. We strove to include as many of the core features for the Xbox One version of Space Engineers. Although we couldn't include everything from the PC version of Space Engineers in the Xbox port, we believe that Xbox One players will have an awesome time with Space Engineers. For example, we don't have scripts or programmable blocks (experimental mode) in the Xbox One version due to performance issues, but there are blueprints and worlds available via Mod.io. Additionally, we are looking into ways to bring dedicated servers to the Xbox port. Cheers!

      Delete
  3. So, I love the game. And the idea that It is coming to the Xbox makes me excited for me to purchase and play with my buddies. But I thought the game was coming out on February 28th?

    ReplyDelete
  4. Hi Marek, what Graphics API is being used for the Xbox version of the game? is it still DirectX 11 or has the game been updated to DirectX 12?

    ReplyDelete
    Replies
    1. Please message our support site: https://support.keenswh.com/spaceengineers/general
      so we can assit you. :)

      Delete
  5. Replies
    1. We currently don't have any plans for a PlayStation version of Space Engineers.

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    2. Space Engineers is made with the .net framework (Microsoft) and will likely not see PlayStation. I would like to make a Linux server and found it near impossible because of said framework.

      Delete
  6. Great to see that you have finally optimised the game!
    Now i would love to see some quality of life improvements and some more late-game content.
    This would bring me back to SE again :)

    ReplyDelete
  7. Thanks for your feedback! Make sure you send your suggestions to: https://support.keenswh.com/spaceengineers/general
    so the Space Engineers Team & Community can vote, as well as comment on them.

    ReplyDelete
  8. I can't wait until the beta release! Is there any known release date for the beta? I told my friend that i got the ultimate edition, and he was so jealous XD. I can't wait! I have been waiting for this game to come out for xbox for so long. You guys are doing an amazing job! Can't wait to hop in game and start absolutely going wild!!!!

    ReplyDelete
    Replies
    1. We are still finalizing the Beta schedule and will announce news on that as it becomes available.

      Delete
  9. Is there a reason why players on the Xbox One and Xbox One S will be limited to just 2 players in multiplayer compared to those on the Xbox One X. I assume this is down to the power of the One X.

    ReplyDelete
    Replies
    1. That's exactly right. The Xbox One X will be able to support four players.

      Delete
  10. Can't wait I have watched Probaly a hundred hours of game play and now ill have the chance to play on my xbox one x # giddy

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  11. More ships, bigger ships, more mods with this optimization, yay!

    ReplyDelete
  12. If the host is playing on the One X, can the three additional players be on the One/One S?

    ReplyDelete
    Replies
    1. Yes, this is how it works:

      A host on Xbox One and Xbox One S will support 2 player multiplayer (lobby).

      A host on Xbox One X will support 4 player multiplayer (lobby)

      Delete
  13. Hi Marek or any Dev, the release date so soon its something amazing for this amazing game, I have already pre-ordered the Ultimate edition (30 dollars) becouse I know that you deserve it for all your effort!

    In the other hand, Im worried about playing time or if I will enjoy it becouse I have lots of friends who wants to play with me and they can´t for the small lobbys...

    I know SE is so complex but at least 8 players in Xbox One or S and 16 players on Xbox X are good numbers and will make factions big and even the battles or the world would be more enjoylable!!!

    ReplyDelete
    Replies
    1. We appreciate your support! At this time we are looking into the possibility of supporting dedicated servers in the future.

      Delete
  14. Hi, any sale planned on anniversary 28th february? so much want to buy, but dont have much money(

    ReplyDelete
  15. By 2 player multiplayer in the lobby do you mean 2 players in total or two and the host?

    ReplyDelete
    Replies
    1. 2 players in total (1x host + 1x client) for Xbox One and Xbox One S

      4 players in total (1x host + 3x client) for Xbox One X

      Delete
  16. I see that dedicated servers are in the works, will there be official dedicated servers?

    ReplyDelete
    Replies
    1. We are still investigating the possibility of dedicated servers. We will post more information as it becomes available.

      Delete
    2. Really hope they manage to achieve dedicated servers even if it's a paid thing like MC realms

      Delete
  17. I pre-ordered and I'm waiting for the beta and play the game full time

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  18. This comment has been removed by the author.

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  19. I wish i could join yur team you are very skilled and talented i wish the best for you ^_^

    ReplyDelete
    Replies
    1. We are currently looking for qualified candidates! https://www.keenswh.com/jobs.html

      Delete
  20. I have pre order you game, please we need dedicated servers to play with more players

    ReplyDelete
  21. It has been stated that the early access closed beta for the game is in March, any idea which day?

    ReplyDelete
  22. If i pre order the game a month before april will i own the game and don't have to pay when its released or once the game is available on the day of release will i be charged then for the game

    ReplyDelete
  23. "A host on Xbox One and Xbox One S will support 2 player multiplayer (lobby)
    1 host + 1 client"

    This is extremely disappointing to read, after such a long wait to leave out the most important and exciting feature doesn't seem right at all. I certainly won't be buying a copy for Xbox.

    ReplyDelete
    Replies
    1. Stop complaining and be glade its finally here

      Delete
  24. Will there be a physical release for the Xbox One, or only digital?

    ReplyDelete
  25. Hi, loved this game for years, so glad it's coming to Xbox One. I'm really curious about the Co-op. Mainly will there be a host-client tether range? And if so will the distance the tether allows be dependant on the hosts console? and what kind of distance is it likely to be? I'm asking because I love the idea of being able to play with friends, but I don't want to be dragging people around when I move as the host.

    ReplyDelete
    Replies
    1. This comment has been removed by a blog administrator.

      Delete
  26. When does the beta start? And how do you apply for access to it? I have it preordered on xbox and downloaded waiting for official release. But can't find any more info on how to gain access to beta

    ReplyDelete
  27. When will the beta for xbox be available?

    ReplyDelete
  28. Are there any plans to increase the Multiplayer capabilities? Specifically the number on possible players

    ReplyDelete
    Replies
    1. Not a dev. But. There is a process that many games go through when it comes to large sandbox games like this. They may do some dedicated servers in the future where thousands could play at once. However it is expensive so the only way it can happen is if it sells really well now and continues to sell along the road.

      Delete
  29. hey i pre-ordered space engineers for xbox one how do i gain access to the cloesd beta any help?

    ReplyDelete
    Replies
    1. It does start up on Thursday at 3pm whatever time zone they set it to. It may be a separate download in your library or it may the actual game itself

      Delete
  30. I used to play space engineers on my PC couple of years. I remember how unstable it was and how beautiful it become after all. Now I have an Xbox console and so eager to play it here. I've ordered the 30$ pack and have a question for you. When and how we will be notified about the upcoming beta test?

    ReplyDelete
  31. I pre ordered the game aswell and would like to know how to access the Closed Beta. After scrolling through this thread, im not in a rush. I know you guys are wouking hard and wouldnt mind being patient for my beta access. Hope to hear from yall soon!

    ReplyDelete
    Replies
    1. Likewise. I hope to hear a date soon

      Delete
    2. Instructions on how to access the Xbox Beta:

      1. Open Xbox Store
      2. Find and download Xbox Insider Hub
      3. Open the Xbox Insider Hub.
      4. Choose Insider content.
      5. Choose Space Engineers Beta
      6. Press Join.
      7. Choose a Group you want to join, then select Done.

      8. Read the Terms and Conditions of participating in the preview, and then select Accept.

      Delete
  32. I got wind that the closed beta starts on the 5th? I hope its not a lie cause im not gonna sleep till i play this game! #gameaddiction

    ReplyDelete

  33. Have you pre-ordered your Xbox copy of Space Engineers?🤔

    Xbox closed beta begins on Thursday, March 5th, at 3 PM UTC+1

    https://amp.reddit.com/r/spaceengineers/comments/fcev61/xbox_closed_beta/

    ReplyDelete
  34. I have pre ordered! Thanks for the confirmation @wasousky

    ReplyDelete
  35. Will we be allowed to stream the closed beta on Mixer?

    ReplyDelete
  36. I also would like to stream bata on Mixer,good question. @SadSaltySnake

    ReplyDelete
    Replies
    1. We wont know for sire untill we read the Xbox insider ToS

      Delete
  37. How do you access the beta when preordered?

    ReplyDelete
  38. Is it not today im cst and its 1030 am but space engineers is not on the hub yet i pre ordered last mounth got the deluxe do i have the right day

    ReplyDelete
  39. When does the beta exactl starts??

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  40. I have pre ordered it on my Xbox one last month When does the beta exactl starts??

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  41. i played the beta, the language Portuguese will be present?

    ReplyDelete
  42. How can I play the Beta since I preordered? My xbox won't let me access the game and says i have to wait and that im early

    ReplyDelete
  43. Question? When is the beta test?

    ReplyDelete
  44. http://forum.keenswh.com/threads/xbox-closed-beta.7403667/

    ReplyDelete
  45. Whens the Beta going to start?? Please tells us

    ReplyDelete
  46. That's what im dieing to know

    ReplyDelete
  47. I have the preorder but it won't let me play the beta? Help please

    ReplyDelete
  48. Can you tell us if there will ever be cross platform for xbox and pc? My bud are making a group but most are on pc and not xbox.

    ReplyDelete
  49. •Features
    •Only a safe mode on Xbox (experimental features are not enabled on Xbox)
    •Mods are not supported (e.g. scripts, textures, blocks, animations)
    •Programmable blocks are not supported


    You should have wrote that on the Xbox Store, do you realise it not the same game if you are not able to program things… the game look nice but what I find most interesting in the game is not there… Can you at least add an offline mode where we can have those feature you removed?!?!?

    ReplyDelete
  50. I just bought the pre order but i can't use the closed beta

    ReplyDelete
    Replies
    1. Instructions on how to access the Xbox Beta:

      1. Open Xbox Store
      2. Find and download Xbox Insider Hub
      3. Open the Xbox Insider Hub.
      4. Choose Insider content.
      5. Choose Space Engineers Beta
      6. Press Join.
      7. Choose a Group you want to join, then select Done.

      8. Read the Terms and Conditions of participating in the preview, and then select Accept.

      Delete
  51. Any plans for a PlayStation release?

    ReplyDelete
    Replies
    1. They have no plans for playstation. It is stated above

      Delete
  52. Will Space Engineers xbox one have crossplay with PC?

    ReplyDelete
    Replies
    1. Someone asked about this on their twitter account and was told that they dont have any plans yet to add crossplay

      Delete
  53. Hi would there be keyboard and mouse support


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  54. Can i use keyboard and mouse in game (Xbox one X)?

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  55. When does the closed beta end?

    ReplyDelete
  56. So would the blueprints saves from local/cloud be carried over to the full release?

    ReplyDelete
    Replies
    1. Please see our FAQ ~ https://forums.keenswh.com/threads/xbox-closed-beta.7403667/

      Delete
  57. Hi is the game are translate in French ?

    ReplyDelete
    Replies
    1. We do not have plans for a French translation (on Xbox) at this time.

      Delete
  58. Hello,
    Given the current events and many gamers being told to stay at home if there any chance for an early release sort of by the end of March ?

    ReplyDelete
    Replies
    1. No they are not changing the release date they are sticking to the April 15th date as we know so far I'm personally happy with the date they picked after all the hard work to bring SE to Xbox one if your unhappy with the date you can help them with BETA pre-order the game first

      Delete
  59. will the DLC'S of 2020 for space engineers Xbox One version be available on the Xbox store after the release date April 15th

    ReplyDelete
    Replies
    1. Some DLC will be available at launch with more becoming available over time. We do not have a release schedule for DLC at this time.

      Delete
  60. No programmable blocks? Will they ever be added?

    ReplyDelete
    Replies
    1. We do not have any plans to include the programmable block at this time.

      Delete
  61. Is the BETA and the actual game being release on April 15th the same game? Or does it have more features?

    ReplyDelete
    Replies
    1. The two builds are similar. The Beta program has allowed us to gather player feedback and correct any issues you encountered.

      Delete
  62. Due to the virus is the game still coming out on the 11th/15th?

    ReplyDelete
    Replies
    1. Like the rest of the world we are adapting to the situation. We are still on schedule for our release. Stay safe.

      Delete
  63. What time will the preorderd release be today?

    ReplyDelete
    Replies
    1. Space Engineers will be available for play, to preorder customers, today April 11th at 18:00 GMT.

      Delete
  64. Okay, so I'm kinda ignorant when it comes to this stuff, but if we *do* get access to dedicated servers in the future, what exactly does that entail? As in, what makes it different than normal hosting other than the fact that it's always available? Will the number of players allowed in at a time go up or what? This is probably an obvious answer to most people, so if anyone could inform me, thanks in advance.

    ReplyDelete
  65. Just do me a favor and work on adding scrips and I'll be happy.

    ReplyDelete