"Need to create"

main ornament
April 19, 2022

Hello, Engineers! Our newest release is here! YOU, our community, are the inspiration for this release. We have reviewed your feedback and from it, created a collection of new additions based on your requests.

April 7, 2022

Almost exactly two years ago, Medieval Engineers left early access and Keen Software House announced the decision to end the development of Medieval Engineers and release the game out of Early Access. The reason for this decision was simple...

Biography

I have always been driven by the need to create — games, AI agents, ideas. That’s why I started Keen Software House: to create games that only existed in my head. After Space Engineers took off, I founded GoodAI to develop AGI, to help humanity and understand the universe.

These days I’m focused on Space Engineers 2, the VRAGE3 engine, AI People, and autonomous agents in general — powering NPCs in our games, or swarms of autonomous and intelligent drones.

It’s all part of my long-term plan: to make civilization stronger, greater, and more resilient.

Our home base is a 17th-century Oranžérie in Prague — but we’re a remote-first, global team of 100+ programmers, artists, designers, and engineers.

I am proudly European , and in the last few years, I’ve come to love South Africa and its people.

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