"Need to create"

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July 20, 2023

 SUMMARY: All you need to know about  Crossplay  Dedicated servers MOD support PCU limits Buy now Greetings, Engineers!  We are thrilled to welcome the PlayStation community to join us and feed the “Need to Create”.  With 5 million copies sold worldwide and a dedicated following on PC and Xbox, we are thrilled to bring the...

July 19, 2023

At GoodAI, we are dedicated to pushing the boundaries of artificial intelligence. Our current focus is on the development of Large Language Model (LLM)-based agents with personalities that go beyond simple conversations, and instead exhibit LLM-driven behaviors, interacting with humans and other agents, as well as their virtual environment. Our agents learn from feedback, store...

July 1, 2023

The ongoing discourse surrounding AI safety and its potential for existential risks seems to have escalated into an intense polarization, with participants taking entrenched positions – “AI Doomers” versus “AI Denialists.” Such adversarial classification is not helpful for a productive discussion. This conversation should be grounded in empirical evidence, rigorous cost-benefit analyses, and a comprehensive...

Biography

I have always been driven by the need to create — games, AI agents, ideas. That’s why I started Keen Software House: to create games that only existed in my head. After Space Engineers took off, I founded GoodAI to develop AGI, to help humanity and understand the universe.

These days I’m focused on Space Engineers 2, the VRAGE3 engine, AI People, and autonomous agents in general — powering NPCs in our games, or swarms of autonomous and intelligent drones.

It’s all part of my long-term plan: to make civilization stronger, greater, and more resilient.

Our home base is a 17th-century Oranžérie in Prague — but we’re a remote-first, global team of 100+ programmers, artists, designers, and engineers.

I am proudly European , and in the last few years, I’ve come to love South Africa and its people.

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