"Need to create"

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August 5, 2025

SE2 Progress & Playtest Insights 🔶 Safe Zones now working 🔶 FTUE prototypes (Creative & Survival) 🔶 Verdure upgrades + Sunrise & Sunset 🔶 Water testing, concept art & funny bugs

July 31, 2025

SE1 Spoilers & SE2 Progress 🔶 SE1 - Perils of farming in space! 🔶 SE2 - Clouds and Flora testing 🔶 SE 2 will have Colorful Icons! 🔶 New modding Poll

July 17, 2025

Campaign and sandbox merged into one world 🔶 Multi-character emotes, facial rigs, cinematic cutscenes 🔶 Hand drill will feel like it should 🔶 Camera shake on acceleration (controversial!)

July 10, 2025

Rethinking Combat in SE2 🔶 Longer fights, clear feedback, more tactics 🔶 Shields, stealth, hacking, safe zones 🔶 Rock–Paper–Scissors weapon design

July 3, 2025

Team leadership & building trustworthy culture 🔶 SE2 FTUE prototype playtest (spoilers!) 🔶 Cave exploration → Ship repair → First flight 🔶 Looking for that WOW factor - share your ideas!

June 24, 2025

With VS 1.5 update, we’re introducing the first phase of modding support for Space Engineers 2. This includes the release of the VRAGE3 Mod HUB (a tool for mod creation, management and publishing) and VRAGE3 Mod Editor (a tool for creating mod content).

June 12, 2025

Reflections from our yearly Keen company meetup 🔶 Remote culture, real friendships, and face-to-face moments 🔶 A first look at stunning internal screenshots from Space Engineers 2

Biography

I have always been driven by the need to create — games, AI agents, ideas. That’s why I started Keen Software House: to create games that only existed in my head. After Space Engineers took off, I founded GoodAI to develop AGI, to help humanity and understand the universe.

These days I’m focused on Space Engineers 2, the VRAGE3 engine, AI People, and autonomous agents in general — powering NPCs in our games, or swarms of autonomous and intelligent drones.

It’s all part of my long-term plan: to make civilization stronger, greater, and more resilient.

Our home base is a 17th-century Oranžérie in Prague — but we’re a remote-first, global team of 100+ programmers, artists, designers, and engineers.

I am proudly European , and in the last few years, I’ve come to love South Africa and its people.

Blog Archive

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