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June 27, 2018

The Results of the Space Engineers NVIDIA Ansel Contest

Hello Engineers!

Today, we are excited to announce the winners of our NVIDIA Ansel Contest. I can say that you submitted fantastic creations and my team and I were impressed by the quality and the creativity of the submissions.

Just as a reminder, we launched the NVIDIA Ansel Contest in five different categories and we wanted you to capture the original visual styling and feeling of Space Engineers. You definitely captured it and you even added something on top of it, which made your creations special. The winners are getting 100 in-game Engineer Skin Sets in total as prizes! The contest ran until the end of May 2018, so now it’s time to award the winners!

Vanilla Epicness

1st place: GreekPsari

 2nd place: IratusAvis

3rd place: JM207

4th place: Ronin the accus

360 Degrees Vanilla Epicness

1st place: SmokkiSOE

2nd place: dave2411

3rd place: Ronin the accus

4th place: LexEtch

Modding Epicness

1st place: Horizonz1993

2nd place: Ronin the accus

3rd place: BruceLeedleLee

4th place: Implodedbrains

360 Degrees Modding Epicness

1st place: Sektan

2nd place: SmokkiSOE

3rd place: Ronin the accus

4th place: acdnt.hex

Funky / Abstract / Pop Art

1st place: —SoASchas—

2nd place: Djupo

3rd place: BruceLeedleLee

4th place: SmokkiSOE

Congratulations to the winners and a big thank you to all who participated! We are surprised how varied and spectacular things were people able to create yet again.

 

Space Engineers is still in development. Everything in the game is subject to change.

 

Thanks for reading and we look forward to seeing what you come up with using this fantastic technology!

 

Marek Rosa
CEO, Creative Director, Founder at Keen Software House
CEO, CTO, Founder at GoodAI

 

For more news:
Space Engineers: www.SpaceEngineersGame.com
Medieval Engineers: www.MedievalEngineers.com
General AI Challenge: www.General-AI-Challenge.org
AI Roadmap Institute: www.RoadmapInstitute.org
GoodAI: www.GoodAI.com
Keen Software House: www.keenswh.com

 

Personal bio:

Marek Rosa is the CEO and CTO of GoodAI, a general artificial intelligence R&D company, and the CEO and founder of Keen Software House, an independent game development studio best known for their best-seller Space Engineers (2.5mil+ copies sold). Both companies are based in Prague, Czech Republic. 

Marek has been interested in artificial intelligence since childhood. Marek started his career as a programmer but later transitioned to a leadership role. After the success of the Keen Software House titles, Marek was able to personally fund GoodAI, his new general AI research company building human-level artificial intelligence. 

GoodAI started in January 2014 and has grown to an international team of 20 researchers. At this time, Marek is developing both Space Engineers and Medieval Engineers as well as daily research and development on recursive self-improvement based general AI architecture.

Comments

  • Does anyone know on which planet/moon (and in an approximate location) was taken the photo in the Vanilla Epicness section that won 4th place?
    This picture fills my inspiration for exploration!

    Replies
  • June 29, 2018
    nukeguard

    wow, hadn't realized that SE had reached 2.5mil yet, last I had seen was 1mil. Great game, have enjoyed it for 4 years already, and enjoyed modding it, looking forward to the next updates and release!

  • July 2, 2018
    Farindark

    Some amazing shots for sure! Man there's some clever people playing SE.

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Biography

I have always been driven by the need to create — games, AI agents, ideas. That’s why I started Keen Software House: to create games that only existed in my head. After Space Engineers took off, I founded GoodAI to develop AGI, to help humanity and understand the universe.

These days I’m focused on Space Engineers 2, the VRAGE3 engine, AI People, and autonomous agents in general — powering NPCs in our games, or swarms of autonomous and intelligent drones.

It’s all part of my long-term plan: to make civilization stronger, greater, and more resilient.

Our home base is a 17th-century Oranžérie in Prague — but we’re a remote-first, global team of 100+ programmers, artists, designers, and engineers.

I am proudly European , and in the last few years, I’ve come to love South Africa and its people.

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