"Need to create"

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February 2, 2016

Some of you may have heard that I spent the last few days in Los Angeles attending the Abundance 360 conference. Organized by entrepreneur Peter Diamandis, my favorite guest was futurist Ray Kurzweil, who spoke about his systematic methodology for predicting the future.

January 21, 2016

Today I will introduce how I define general purpose, human-level intelligence. This blog post is not limited to artificial intelligence, but does answer some basic questions that can help us progress towards artificial general intelligence (AGI).

December 15, 2015

Today I’m writing to offer a brief peek into the GoodAI R&D roadmap to AGI (general artificial intelligence), a document we plan to release to the public in the coming weeks. It outlines our vision and methodology for developing universal artificial intelligence. The roadmap will focus on our plans for the next few months.

November 12, 2015

Today is an important day in Space Engineers history. I am very happy to present the biggest and most challenging addition we have ever made: Planets!
Space Engineers now has the largest, fully destructible, volumetric and persistent planets in the universe!

October 23, 2015

Dear Engineers, today we are celebrating the 2nd anniversary of Space Engineers. It has been two years since the release of the game co-developed by the community and shaped by its fans. To this day, more than 150,000 community creations have been shared and more than 100 weekly updates issued.

Biography

I have always been driven by the need to create — games, AI agents, ideas. That’s why I started Keen Software House: to create games that only existed in my head. After Space Engineers took off, I founded GoodAI to develop AGI, to help humanity and understand the universe.

These days I’m focused on Space Engineers 2, the VRAGE3 engine, AI People, and autonomous agents in general — powering NPCs in our games, or swarms of autonomous and intelligent drones.

It’s all part of my long-term plan: to make civilization stronger, greater, and more resilient.

Our home base is a 17th-century Oranžérie in Prague — but we’re a remote-first, global team of 100+ programmers, artists, designers, and engineers.

I am proudly European , and in the last few years, I’ve come to love South Africa and its people.

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