July 27

Oranžérie Opening

My long-term dream has always been to have a headquarters for our team. A place where we can come together, collaborate, and achieve great things! A place that we can fit to our needs and wishes, a place that has cozy interiors and a comfortable garden. A place where our people feel good. Also, the very name "Keen Software House" suggests that we should have a "house"!

June 24

Space Engineers: Sparks of the Future

Hello, Engineers! Sparks of the Future explores our fascination with science and science fiction and delivers on that with a vision of hi-tech visuals in the Space Engineers universe. We are really excited about exploring all of the possibilities this genre opens to us. Sparks of the Future takes us to completely new horizons in block design and stylization. Our goal is to unleash your creative potential, and inspire you to take your creations to a completely new level!

February 15

The results of the Space Engineers Physics & Engineering Contest

Hello Engineers! The big day is here! We are ready to announce the winners of the Space Engineers Physics & Engineering Contest.   As you saw and heard during the online award ceremony on Thursday, February 15 on the Keen Software House Community Network on Twitch, which was hosted by Xocliw, we announced four category...

February 2

Space Engineers: Major Overhaul of Visuals, Audio and Wheels

SUMMARY: Motivation: playing Space Engineers should feel good What we did: Massive overhaul of visuals, audio, wheels, and tons of other improvements Replay & Offline rendering (our internal tool for recording ingame videos) used for the first-time Nvidia Ansel Render blog post – a guest post from Jan Hlousek, Keen Software House VRAGE Engine Lead...

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